By Rhenn Taguiam
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Monster Hunter Rise
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Charge Blades in Monster Hunter prove that sometimes, Hunters just need to hit monsters harder to take them down. This is all the more evident amongst the tougher foes in Monster Hunter Rise. Hunters who love dishing out combos will appreciate the melee supremacy the Charge Blades offer in Monster Hunter Rise, especially when facing tough, fast enemies. And with the Charge Blades’ special charging mechanic, cleaving through enemies becomes easy in no time.
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Some Charge Blades in Rise can become a bit overwhelming to use. And in this Monster Hunter game, misunderstanding a weapon like Charge Blades can lead to catastrophic failure. Which Charge Blades can bring players to victory?
10 Abyssal Gale Ward
Atk. | 200 | ||
Affinity | |||
Slots | - | ||
Def. | - | ||
Element/Status | Dragon 17 | ||
Phial Type | Impact | ||
Rampage Skills | Dragon Boost IV, Anti-Aerial Species, Ibushi Soul |
Hunters who manage to eliminate the elusive Wind Serpent Ibushi will have the means to craft the elegant Abyssal Gale Ward. This weapon makes the perfect weapon against most dragons, especially since its Rampage Skills can boost damage against flying monsters with Anti-Aerial Species, and against dragons with Dragon Boost IV. It also provides players boosted defense whenever they wear more of the Narwa Armor Set, thanks to Ibushi Soul. This makes it perfect for trapping dragons for rewards as well.
The Abyssal Gale Ward serves as the last upgrade of the Azure Elder Blade path, which begins with the Azure Elder Blade I and the Azure Elder Blade II. Players can acquire it through crafting, with the following ingredients:
- 80,000 Zenny
- 1 Orb of Origin
- 2 Narwa Hide+
- 3 Ibushi Claw.
9 Rampage C. Blade S
Atk. | 210 | ||
Affinity | |||
Slots | - | ||
Def | - | ||
Element/Status | - | ||
Phial Type | Impact | ||
Rampage Skills | Slot 1: Attack Boost IV, Elemental Boost III, Affinity Boost IV, Defense Boost III, Sharpness Type I, Sharpness Type II, Sharpness Type III, Sharpness Type IV | ||
Slot 2: Fire IV, Water IV, Thunder IV, Ice IV, Dragon IV, Poison III, Paralysis III, Sleep III, Blast III, Non-Elemental Boost | |||
Slot 3: Attack Surge, Elemental Surge, Affinity Surge |
Despite its straightforward nature that fits beginners, the Rampage C. Blade S is the hallmark of flexibility amongst Charged Blades, given its stats. However, what it lacks because of neutrality, it makes up for flexibility. For its three Rampage Slots, players can choose whichever options are available to them, allowing them to customize this weapon to suit whatever hunting style they want.
This weapon serves as the last step of the Rampage C. Blade path, which begins with Rampage C. Players who want to get the Rampage C. Blade S can acquire it through crafting, using the following:
- 50,000 Zenny
- 2 Apex Shockshell
- 1 Apex Curlhorn
- 3 Defender Ticket 9.
8 Pounder Of Rice
Atk. | 210 | ||
Affinity | |||
Slots | 3, -, - | ||
Def. | - | ||
Element/Status | - | ||
Phial Type | Impact | ||
Rampage Skills | Attack Boost II, Defense Boost III, Defense Grinder II |
Despite its nature as more of a gag weapon, the Pounder of Rice is decent for its stats. Its lack of Element and Affinity is made up for by its slotting, as well as a decent slate of Rampage Skills. These include boosts in overall offense with Attack Boost II, augmentations towards defense with Defense Boost III, and the ability to restore Sharpness when blocking with Defense Grinder II.
The Pounder of Rice serves as the final upgrade of the Ricebane weapon tree, beginning with Ricebane I and Ricebane II. It can be acquired through crafting, for which players need:
- 13,200 Zenny
- 3 Bishaten Fur+
- 3 Pearl Hide
- 3 Mega Barrel Bomb
- 3 Kamura Ticket
7 Despot’s Thundergale
Atk. | 210 | ||
Affinity | |||
Slots | 2, -, - | ||
Def. | - | ||
Element/Status | Thunder 26 | ||
Phial Type | Element | ||
Rampage Skills | Anti-Aquatic Species, Thunder Boost II, Attack Boost II |
Fighting the electrifying Zinogre can give Hunters the courage they need to face any kind of shocking threat, making its parts perfect for the Despot’s Thundergale. This Charged Blade's stats give it access to electrifying combos. Its Rampage Skills allow Hunters to fight aquatic species and increase its thunder damage with Anti-Aquatic Species and Thunder Boost II, respectively. It can also and boost overall offense with the last rampage skill.
RELATED: Monster Hunter Rise: Best Skills For Blademasters
This Charged Blade serves as the final upgrade path of the Usurper’s Lightning set, beginning with Usurper’s Lightning and Usurper’s Lightning +. Crafting the Despot’s Thundergale requires:
- 80,000 Zenny
- 5 Spiritvein Solidbone
- 2 Zinogre Hardhorn
- 5 Zinogre Deathly Shocker
- 1 Large Elder Dragon Gem
6 Bardichion Blade
Atk. | 210 | ||
Affinity | |||
Slots | 2, -, - | ||
Def. | - | ||
Element/Status | Fire 27 | ||
Phial Type | Impact | ||
Rampage Skills | Element Exploit, Fire Boost I, Attack Boost III |
Hunters of the highest caliber can obliterate the Apex Rathalos after fierce fighting, and the Bardichion Blade showcases their superiority among others. Despite its lack of affinity, slotting, Impact Phial, and Fire Element gives it an edge in combat. Not to mention, its Rampage Skills fit fire-based builds better, thanks to its weakness boost in Elemental Exploit, boost to fire damage with Fire Boost I, and boosts to overall offense.
The Bardichion Blade serves as the final step of the Axelion Blade path, beginning with Axelion Blade I and the Axelion Blade II. Players acquire it through crafting, requiring:
- 56,000 Zenny
- 3 Fire Dragon Scale+
- 1 Rathalos Ruby
- 15 Rathalos+ points
5 Tigrex Blade
Atk. | 220 | ||
Affinity | -15% | ||
Slots | 1, -, - | ||
Def. | - | ||
Element/Status | - | ||
Phial Type | Impact | ||
Rampage Skills | Brutal Strike, Affinity Boost II, Attack Boost III |
The horrifying Tigrex remains one of the most iconic monsters in the franchise, and the Tigrex Blade is a badge of honor that Hunters can wield when they kill enough of them. Despite its low Affinity, it becomes a hallmark of neutrality thanks to its slotting, lack of Element, and Impact Phial. Its offense-oriented Rampage Skills represent its origin animal’s aggressive nature, including the ability to strengthen weaker hits with Brutal Strike, boost affinity-based attacks with Affinity Boost II, and enhance attacks.
This Charge Blade serves as the third and final upgrade path of the Tigrex Divide weapon tree, beginning with the Tigrex Divide I and Tigrex Divide II. Players can acquire the Tigrex Blade through crafting with the following items:
- 56,000 Zenny
- 3 Daora Claw+
- 1 Tigrex Maw
- 15 Tigrex+ points
4 Stunning Axe
Atk. | 230 | ||
Affinity | -20% | ||
Slots | 2, -, - | ||
Def. | - | ||
Element/Status | Ice 13 | ||
Phial Type | Impact | ||
Rampage Skills | Brutal Strike, Ice Boost III, Affinity Boost I |
The crystal-like nature of the Stunning Axe is attributed to the fierce Goss Harag, and Hunters can boast this level of power with this very weapon. Its low Affinity compensates for its slotting, Impact Phial, and Ice Element. In line with its origin monster, the Stunning Axe has related Rampage Skills, such as a boost in weaker hits, boosted ice element damage, and enhanced affinity-based attacks.
RELATED: Monster Hunter Rise: Best Builds For Charge Blade
This weapon serves as the third and final path of the Surprise Axe path, beginning with the Surprise Axe I and Surprise Axe II. Players can get the shining Stunning Axe through crafting, which requires:
- 42,000 Zenny
- 4 Goss Harag Brace
- 2 Goss Harag Horn+
- 3 Goss Harag Furr
- 1 Goss Harag Bile.
3 Clutch Of The Deep
Atk. | 230 | ||
Affinity | -10% | ||
Slots | 1, 1, 1 | ||
Def. | - | ||
Element/Status | Water 12 | ||
Phial Type | Element | ||
Rampage Skills | Brutal Strike, Affinity Boost II, Water Boost II |
The eldritch nature of the Jyuratodus is evolved with the rather elegant nature of the Jyura Set, and the Clutch of the Deep is an appropriate weapon to highlight its magnificence. Despite its low Affinity stat, it has great slotting, and an Element Phial Type to match its Water Element. Moreover, its Rampage Skills are appropriate to its offensive nature, strengthening weaker hits, affinity-based attacks, and water-based attacks.
This glorious Charge Blade serves as the final upgrade path of the Jyura Silt weapon tree, beginning with Jyura Silt I and followed by Jyura Silt II. To craft the Clutch of the Deep, players will need the following:
- 52,000 Zenny
- 12 Jyuratodus+ points
- 2 Elder Dragon Blood
- 2 Golden Sludge
- 1 Wyvern Gem
2 Cera Strongarm
Atk. | 240 | ||
Affinity | -30% | ||
Slots | 3, -, - | ||
Def. | 20 | ||
Element/Status | - | ||
Phial Type | Impact | ||
Rampage Skills | Defense Boost II, Affinity Boost III, Defense Grinder II |
Fans of the Diablos can boast their superiority over the creatures with the Cera Strongarm, a great representation of its fiercest parts. Despite its low Affinity, it does boast neutrality courtesy of its lack of Element, its Impact Phial, and its slotting. What’s interesting here is that the Cera Strongarm has an affinity towards defenses, with Rampage Skills boosting protections and affinity-based attacks, as well as boosting Sharpness based on attacks.
The Cera Strongarm serves as the third and final path of the Diablos Strongarm weapon tree, starting first with the Diablos Strongarm I, and Diablos Strongarm II. Players acquire the weapon through crafting, for which they will need:
- 1 Diablos Medulla
- 15 Diablos+ Material
- 2 Crimson Liquid
1 Ikaji Immortal
Atk. | 240 | ||
Affinity | |||
Slots | - | ||
Def. | - | ||
Element/Status | Thunder 16 | ||
Phial Type | Impact | ||
Rampage Skills | Thunder Boost II, Affinity Boost II, Dulling Strike |
The horrific Rajang is a tough foe to face, and the Ikaji Immortal is a reward that only the fiercest of Hunters get to wield once they kill this beast. This weapon is a hallmark of straightforwardness, as it compensates for its lack of slots with 0 Affinity, Thunder Element, and Impact Phial. Its Rampage Skills are geared towards thunder-based attacks: it boosts said element as well as affinity-based attacks, and strengthens green Sharpness and below attacks with its final skill, Dulling Strike.
This weapon serves as the final upgrade path of the Undying Blade weapon tree, beginning with Undying Blade I and Undying Blade II. The Ikaji Immortal is acquired through crafting, using the following items:
- 60,000 Zenny
- 2 Horn of Origin
- 2 Gold Rajang Pelt
MORE: Monster Hunter Rise: Best Skills For Gunners
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